January 2015, Vol 4 (1)
Special Issue: Gender Stereotypes in Media
- College Women’s Reflections on Media Representations of Empowerment
- “Hot Girls” and “Cool Dudes”; Examining the prevalence of the Heterosexual Script in American Culture’s Television Media.
- Embodying the Moral Code? Thirty Years of Final Girls in Slasher Films.
- SeX-Box: Exposure to Sexist Video Games Predicts Benevolent Sexism.
- Changing the Track in Music and Misogyny: Listening to Music with Pro-Equality Lyrics Improves Attitudes and Behaviors Towards Women.
April 2015, Vol 4(2)
- Anonymously Hurting Others Online: The Effect of Anonymity on Cyberbullying frequency.
- Like the Good or Bad Guy—Empathy in Antisocial and Prosocial Games.
- Testing the Reliability and Validity of Different Measures of Violent Video Game Use in the United States, Singapore, and Germany.
- Comparing Apples and Oranges? Evidence for Pace of Action as a Confound in Research on Digital Games and Aggression.
- Sore Losers? A Reexamination of the Frustration-Aggression Hypothesis for Colocated Video Game Play.
- Eating Ghosts: The Underlying Mechanism of Mood Repair via Interactive and Noninteractive Media.
- Gone Country: An Investigation of Billboard Country Songs of the Year Across Social and Economic Conditions of the United States.
- Investigating Fans of Fictional Texts: Fan Identity Salience, Empathy, and Transportation
- News as (Hazardous) Entertainment: Exaggerated Reporting Leads to More Memory Distortion for News Stories.