2017 Volume 6 (3) July
Sport fans and Sci-Fi fanatics: The social stigma of popular media fandom.
An evolutionary perspective on cooperative behavior in gamers.
Gendered race in mass media: Invisibility of Asian men and Black women in popular magazines.
Assessing alcohol and sexual content on reality dating programs.
The impact of cosmetic surgery advertising on women’s body image and attitudes towards cosmetic surgery.
The relationship between elevation, connectedness, and compassionate love in meaningful films.
2017 Volume 6 (4) October
Connecting offline social competence to online peer interactions.
The role of compulsive texting in adolescents’ academic functioning.
iZ HERO adventure: Evaluating the effectiveness of a peer-mentoring and transmedia cyberwellness program for children.
Exploring the affirmative role of gay icons in coming out.
Exploring viewers’ responses to nine reality TV subgenres.
How much evidence is p > .05? Stimulus pre-testing and null primary outcomes in violent video games research.
Of beard physics and worldness: The (non-)effect of enhanced anthropomorphism on player–avatar relations.
“How much evidence is p > .05? Stimulus pre-testing and null primary outcomes in violent video games research”: Correction to Hilgard et al. (2015).